ID Module 1130

Module Code

1130

Module title

Foundations of Interaction I

Course

Interaction Design

Module type

Required

Module form

Studio

Duration of module

1 semester

Offered in

winter and summer semesters

Class workload

90 hours

Self-directed workload

90 hours

ECTS credits

6

Module leader

Prof. Michael Götte

Email address

e-mail address

Learning outcomes

After completing this module successfully you will have fundamental knowledge of spatial visualization principles. based on fundamental theoretical, practical, and theoretical knowledge of relevant media technologies and using strategic working methods. You will be able to produce freehand sketches and systematic storyboards showing action and process sequences reliably.

Module content

Demonstration and practice of freehand sketching using the elements line, area, cylider, cube, and the modular arrangement of objects and sequences of operations. Theories and practical trials of the most important perspective construction principles for visualizing spaces and objects. Introduction to appropriate software for modelling and animating three-dimensional worlds.

Teaching units in this module

Visualization (4 contact hours)
Perspective construction (2 contact hours)

Module tutors

Laura Guerra, Martin Fuchs, Andreas Martini

Teaching and learning methods

Lectures, exercises, sketchbook, tutored project work, workshop

Assessment

Project work, presentation, documentation

Teaching language

German (English)

Prerequisite for

Module 1210, Foundations of Design II
Module 1230, Interactive Communication Systems

Recommended literature

Anselm, Günther/Rivalan Jacques: Perspektiv-Zeichen für Techniker. Hamburg, rotring-Werke Riepe KG, 1978.
Edwards, Betty: Garantiert zeichnen lernen. Hamburg: Rowohlt, 2000.
Charness, Neil/Feltovich, Paul J./Hoffman, Robert R.: The Cambridge Handbook of Expertise and Expert Performance. Cambridge: Cambridge University Press, 2006.
Way, Mark: Perspektivisches Zeichnen: München: Bruckmann, 1991.

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    Buchstabe M
    Media laboratory

    The Media Laboratory offers an environment for trying out and developing new technologies in augmented reality, virtual reality, and physical computing.