ID Module 1310

Module code


Module title

Application Design


Interaction Design

Module type


Module form


Duration of module

1 semester

Offered in

winter and summer semesters

Studio workload

120 hours

Self-directed workload

150 hours

ECTS credit points


Module leader

Prof. Hans Krämer

Email address

e-mail address

Learning outcomes

After completing this module successfully you will have knowledge of fundamental user-oriented methods of the analysis, development, and design of software products and will have tested this in a design project emphasizing innovation in visual and interaction design. You will have an overview of the historical context of application design and will be able to relate their work to topical software and technological developments. You will be able to design a product using iterative design processes and will be able to test ideas at the various development stages and the interaction logic by developing simulations and prototypes independently.

Module content

User-centred design methods. Principles of graphic user interface design. Project work will demonstrate methods of analysis for functional processes in software products and the development of man-machine communication supported by knowledge of the definition of human-computer interaction and topical software technology and script languages.

Teaching units in this module

Application Design 1 (4 contact hours), Programming languages 3 (4 contact hours)

Module tutors

Prof. Hans Krämer, Marcel Münchow, Andreas Brendle


Module 1210, Foundations of Design II
Module 1220, Foundations of Interaction II
Module 1230, Interactive Communications Systems

Teaching and learning methods

Lectures, exercises, tutored project work, workshop


Project, presentation, documentation, work results, individual work

Teaching language


Prerequisite for

Prerequisite for Modules 1410 and 1420 Interaction Design Project I & II

Recommended literature

Khazaeli, Cyrus D.: Systemisches Design. Reinbek: Rowohlt, 2005.
Bonsiepe, Gui: Interface Design neu begreifen. Mannheim: Bollmann, 1996.
Krampen, Martin; Aicher, Otl: Zeichensysteme der visuellen Kommunikation. Leinfelden-Echterdingen: Koch, 1977.
Apple Computer Inc.: Macintosh Human Interface Guidelines. USA: Addison-Wesley Publishing Company, 1992.
Apple Computer Inc.: Newton 2.0 User Interface Guidelines. USA: Addison-Wesley Publishing Company, 1996.

Buchstabe M
Media laboratory

The Media Laboratory offers an environment for trying out and developing new technologies in augmented reality, virtual reality, and physical computing.