ID Module 1110

Module code


Module title

Foundations of Design I


Interaction design

Module type


Module form


Duration of module

1 semester

Offered in

winter and sommer semesters

Studio workload

90 hours

Self-directed workload

120 hours

ECTS credits


Module leader

Prof. Michael Götte

Email address

e-mail address

Learning outcomes

After completing this module successfully you will have a fundamental design repertoire for the systematic organization of sign relationships in the plane and in movement. You will be sensitized to the formal and qualitative treatment of visual signs in two dimensional and temporal fields. You will possess the fundamental methodological processes and problem-solving strategies in design processes and will have tested these practically in repeated exercises. You will possess methods of analysis to evaluate existing designs and will understand how to use these profitably in your own designing. Through the controlled comparison of theory and practice you will have a fundamental understanding of design theory. Through the teaching of relevant media tools and script languages you will be able to use these independently for the production and simulation in the course of your projects.

Module content

– Systematic series of complementary exercises to achieve increasingly complex morphological and combinatorial static and dynamic sign operations.
– Methods of analysis for the evaluation of existing product designs with respect to their different design approaches, their organization and interaction potential, and the structure of their content and formal and aesthetic execution.
– Reflection using a principle-oriented design concept and its practical execution.
– Regular lectures about general theories and phenomena of visual content.
– Fundamental knowledge of programming languages integrated into project work.

teaching units in this module

Programmed design 1 (4 contact hours)
Programming languages 1 (2 contact hours)

Module tutors

Prof. Hartmut Bohnacker;
Philipp Sackl;

Teaching and learning methods

Lectures, exercises, tutored projects, workshop


Presentation and documentation of project work

Teaching language

German (English)

Prerequisite for

Module 1210, Foundations of design II
Module 1220, Foundations of Interaction II
Module 1240, Interface design

Recommended literature

Gerstner, Karl: Programme entwerfen. Baden: Lars Müller Publishers, 2007.
Alsleben, Kurd: Ästhetische Redundanz. Quickborn: Schnelle, 1962.
Zwimpfer, Moritz: 2d – visuelle Wahrnehmung. Basel: Niggli, 2001.
Kapitzki, Herbert: Programmiertes Gestalten. Karlsruhe: Gitzel, 1980.
Fry, Ben/Reas, Casey/Maeda, John: Processing: A Programming Handbook for Visual Designers and Artists. Cambridge, USA: MIT Press, 2007.
Bohnacker, Hartmut/Groß, Benedikt/Laub, Julia/Lazzeroni, Claudius: Generative Gestaltung. Mainz: Hermann Schmidt, 2009

Buchstabe A

The University encourages participation in the more important student design competitions, including the Mia Seeger Prize, Red Dot Award, IF Concept Award, and the Lucky Strike Junior Design Award.