In the labo­ra­to­ries, students are supported in the imple­men­ta­tion of their project work. A wide range of tools is avail­able for this purpose, with which the most diverse proto­types can be executed.

Ergonomics/​Usability Lab

In the ergo­no­mics and usabi­lity labo­ra­tory, expe­ri­ments and rese­arch studies for class projects take place. The equip­ment comprises: photo­metric measu­ring methods, tech­ni­ques for measu­ring posture, general move­ment and eye move­ment, measu­ring devices for recording physio­lo­gical stress varia­bles, measu­ring devices/​analysis for envi­ron­mental factors (ligh­ting, sound pres­sure level, climate), tech­no­logy and soft­ware for video recording and analysis in usabi­lity studies, computer-aided methods for task and acti­vity analysis. Computer tech­no­logy and moni­tors for the simu­la­tion of displays and human-machine inter­ac­tions, expe­ri­ments in a simu­lated opera­ting room.

Room H1.19

Prof. Dr. habil. Jürgen Held

Prof. Dr. habil. Jürgen Held

Studiengangsleiter Produktgestaltung
Leiter des Instituts für angewandte Forschung

Ergonomie und Usability Labor


Hacker­space is the place for multi­media instal­la­tions & proto­typing of commu­ni­ca­tion design. Here students have the oppor­tu­nity to develop proto­types and exhi­bits on a 1:1 scale toge­ther with labo­ra­tory staff.

In general, students receive assi­s­tance with projector, single and multi-screen instal­la­tions, inter­ac­tion with various input and output media, front-end and back-end deve­lo­p­ment with web tech­no­lo­gies such as HTML5, CSS, Java­script (NodeJS), PHP and MySQL as well as physical compu­ting micro-control­lers, sensors and actuators.


  • Multi­touch displays
  • Digital signage displays (Videowall)
  • Band­width of various displays (aspect ratio 1:1, 16:9, 4:3)
  • Instal­la­tion and consumer projec­tors (1080p and 2160p)
  • Hard­ware rental: external graphics cards, projector mounts, cables, adap­ters, etc.
  • A modular media wall to try out display and projector situations
  • A wide range of micro­con­trol­lers, sensors and actuators

Rooms H 1.17 / H 1.18

 Benjamin Thomsen

Benjamin Thomsen


Media Lab

The Media Labo­ra­tory is located in the main buil­ding of the HfG and offers works­pace for students of all courses of study. In addi­tion to work­sta­tions with Apple Thun­der­bolt displays, a wide range of equip­ment is avail­able for rental. This includes projec­tors and mobile devices as well as tech­nical products with cutting-edge tech­no­lo­gies such as virtual reality, iBeacons, smart pens, weara­bles and much more.

Projects with a wide tech­no­lo­gical range (soft­ware / hard­ware networ­king) can be executed here. Students of diffe­rent semes­ters and courses of study meet, which invites mutual support and exchange. Even those who simply want to test out new tech­no­lo­gies will certainly feel at home here. And if you are at a loss or if things get parti­cu­larly tricky, the lab staff will be happy to help you with advice and support.


  • Computer screens
  • Solde­ring stations (+ solde­ring mate­rial, single wire / stranded wire, shrink tubing etc.)
  • Elec­tro­nics rental (projec­tors, AV access­ories, devices (iPad, smart­phones, smart­wat­ches), micro­con­trol­lers, sensors, actua­tors etc.)
  • Other: large white­board, pin boards, Nubert stereo system, projector with Apple TV 4th genera­tion, Midi piano with digital Roland synthesizer

Rooms H 1.22 / H 1.23 (office)

 Maurice Rio

Maurice Rio

Akademischer Mitarbeiter Medienlabor

Oliver jung fotografie hfg tag1 201635752

Proto­typing Lab

The Proto­typing Lab, located at the train station in the old post office, is an open work­place for all courses of study. Equipped with lots of space, a screen pool and elec­tronic access­ories, the lab offers the ideal basis for working and prototyping.

In addi­tion, there is a small room for quiet concen­tra­tion work inclu­ding a Virtual Reality Corner“ for working with the HTC-Vive. Consul­ting and rental of hard­ware and sensor tech­no­logy, with a focus on network and commu­ni­ca­tion systems, is also possible. There are two solde­ring stations as well as two 3D prin­ters and a tool wall avail­able as well.

The IoT regu­lars“ round­table is also held here. IoT students meet there to work, chat, cele­brate or give lectures.


  • Screen pool (12 screens)
  • Two 3D prin­ters (Ulti­maker 2+, Ulti­maker 3)
  • Two solde­ring stations (+ solde­ring mate­rial, single wire / stranded wire, shrink tubing etc.)
  • VR station (HTC Vive Pro
  • Tool board
  • Elec­tro­nics rental (micro­con­trol­lers, sensors, actua­tors etc.)
  • Mate­rial Give & Take“ corner
  • Other: white­boards, project storage shelf, lockers, kitchen

Rooms B 0.07 / B 0.08

Vanessa Stöckel

Akademischer Mitarbeiter
Prototyping Lab

Method & Rese­arch Lear­ning Lab

Method & Rese­arch Lear­ning Lab

The Method & Rese­arch Lear­ning Lab“ (MRLL) in the Aqua­rium“ supports method-based inter-/ trans-disci­pli­nary and rese­arch- focused lear­ning in design educa­tion. For this purpose, the MRLL coor­di­nates a range of courses with internal and external lectu­rers and accom­pa­nies them acade­mi­cally as a service provider“ for students and teachers.

Students can use the aqua­rium and its equip­ment for semester projects or theses or in order to conduct expe­ri­ments or workshops.

Room H 1.05

Webseite Aquarium

Andreas Belthle

Akademischer Mitarbeiter
Method and Research Learning Lab

Aquarium: Prototyping Lab